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Concepts · Endgames

Rook Endgame

The commonest endgame and the most technical: activity, the king, and the passed pawn decide it, and a pawn up is often not enough. Most rook endings are won or lost by the rook’s position, not the count.

Key ideas

  • The active rook is worth a pawn
  • The rook belongs behind the passed pawn
  • Cut the king off along a file or a rank

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Games that teach rook endgame

1 game