Concepts · Endgames
Active King
In the endgame the king is a fighting piece: it should come to the centre, support the pawns and attack the opponent’s. The side whose king arrives first usually wins.
Key ideas
- Bring the king out as soon as it is safe
- The king supports the passed pawn
- Activity matters more than material in many endings
Watch
Games that teach active king
3 games
UnclassifiedD3723:24The Knight That Went to the Corner | Riazantsev vs Carlsen, 2016
Alexander Riazantsev vs Magnus Carlsen
Riazantsev vs Carlsen turns on one decisive knight retreat. See how Carlsen converts the endgame through king activity, pawn creation, and precise piece coordination.
World Rapid Championship·28 Dec 2016·0-1
UnclassifiedD0214:49How Kamsky Beat Dlugy with the Queen's Pawn Opening | Endgame, Strategy & Piece Activity
Kamsky, Gata vs Dlugy, Maxim
Endgame, Strategy & Piece Activity: what Kamsky vs Dlugy (Queen's Pawn Opening) teaches. The principles that decide rook endgames: rook activity, the rook behind the passed pawn, and cutting the king off.
New York exh·1 Jan 1989·1-0
London SystemD0218:04How Capablanca Beat Kreymborg with the London System | Attack, Strategy & Pawn Structure
Jose Raul Capablanca vs Alfred Kreymborg
Attack, Strategy & Pawn Structure: what Capablanca vs Kreymborg (London System) teaches. Both sides attack the other’s king with pawns and pieces — who is faster, and why every tempo counts.
NYSCA ch·26 Feb 1910·1-0